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"I never asked to be squad leader, but I had no choice. Now I've got thirteen soldiers under my command. Thirteen men depending on me to make the right decisions and not get them killed. Thirteen families relying on me to bring their husbands and sons home. Thirteen. Thirteen is not a lucky number."
— Baker's Monologue

Rendezvous with Destiny is the 2nd chapter (chronologically first) in Brothers in Arms: Road to Hill 30. It is basically a tutorial mission on basic controls.

Summary[]

Sgt. Baker, struggling to accept his new role as squad leader, has arranged to be the first one to jump in his stick of troopers...

Plot[]

It began with 3rd Squad in the plane waiting to jump out the plane while Baker monologue his thoughts being a squad leader. Soon, Mac ready the squad and preparing to jump. However, a Flak hits the plane and the squad is in disarray. Baker is ordered to stand at the entrance of the plane. Soon, the plane is hit again and Baker is forced to jump out, he managed to open his parachute and reach safely. He meets up with Mac and he gave Baker a pistol due to Baker loses his gear. They soon surprised two Germans who were checking a lifeless corpse of the paratrooper and kill them with ease. Mac check his map to find where are they at before moving out. Baker and Mac found Leggett and Cole near a house. They ask the resident in the house for location and revealed that they are at north east of St Mere Eglise. With the knowledge, Cole order Mac, Baker and Leggett to link anybody in their way.

Objectives[]

Get to the nearest crossroad[]

Tou've been knocked out of your plane and mis-dropped. Look for allied paratroopers and use your compass to guide your way.

Follow Mac's orders[]

Platoon Sergeant, "Mac" Hassay, dropped just after you. He outranks you, so follow his orders until you link up with the squad.

Characters[]

Weapons[]

Walkthrough[]

This chapter is easy to complete as it serve as a tutorial for people new to shooters and the Brothers in Arms series. You learn the control as you traverse the area. You will receive a pistol from Mac and encounter 2 enemies hanging around a dead paratrooper. You either try to shoot one of the enemy or let Mac kill the rest of them.

The rest of the chapter is you following Mac until you meet Leggett and Cole. After the cutscene, the chapter ends.

Transcript[]

Main article: Rendezvous with Destiny/Transcript

Extras[]

Colonel John Antal Biography - Any Difficulty[]

Colonel John Antal Biography (1)

Colonel John F. Antal, U.S. Army (Retired), served 30 years in the U.S. Army.




Colonel John Antal Biography (2)

He entered the United States Military Academy at West Point in 1973 and retired July 31, 2003.




Colonel John Antal Biography (3)

Antal has commanded U.S. combat soldiers at every level from platoon to regiment.




Colonel John Antal Biography (4)

Antal is an Airborne Ranger and has earned the Expert Infantryman's Badge.




Colonel John Antal Biography (5)

He served in combat units in Germany, Korea, Kuwait and the United States.




Colonel John Antal Biography (6)

He commanded an M1A1 tank battalion in the volatile demilitarized zone in Korea.




Colonel John Antal Biography (7)

His last Army assignment was operations officer (G3) for the 165,000 man III Armored Corps at Fort Hood, TX.




Colonel John Antal Biography (8)

Antal now serves as military historian and adviser to Gearbox Software on gaming titles such as Brothers in Arms.


Gallery[]

Trivia[]

  • In the plane scene, all members of the 3rd Squad are present. The order goes from front to back:
    • Left: Baker, Baker, Zanovich, Garnett, Obrieski, Rivas and Muzza
    • Right: Mac, Red, Corrion, Leggett, Courtland, Desola and McCreary
  • Muzza was the first to die in this mission when the plane got hit by a Flak. It wasn't known until Red mentioned in Bookends (Part 1) chapter.
  • Despite Hartsock saying "Corrion's hit!", Corrion's aparent injury is never mentioned again, considering how his name is only mentioned much later, it's possible he was supposed to say Muzza but there was a mixup.
  • On PSP there's a M1 Garand under the dead paratrooper and one of the two Germans next to him is using a P-38, due to this and the next level being merged the player is also able to pick up weapons in this level. while the other versions don't let you.
  • If the player goes into SAV view, Baker is holding his Colt 191 like a rifle.

Difference in the PS2 version[]

  • The mission ends as soon as Baker lands.

Sources[]

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